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Pass the Snowball
(Grades 3-8)
Equipment needed:
- Tied-up towels or soccer balls for snowballs
- Five flying disks for taggers to carry
- Five vests or hats to identify the sunbeams
- One large hoop where sunbeams capture snowballs
Directions:
Select five taggers and five sunbeams. Everyone else tries to protect the snowballs. Do not have more than one snowball for every five protectors. This game is best played with a large group on a large field. Taggers win if all protectors get tagged. Sunbeams win if they capture all the snowballs. Protectors win if no one else does when time runs out. Give the snowballs to the protectors to begin.
Rules:
- The sunbeams try to capture the snowballs and remove them from the game. They put them in a hoop for melting until the game is finished. The sunbeams may take the snowballs off the ground or in the air, but they may not steal a snowball if a protector has possession of it. If a sunbeam catches the snowball at the same time as a protector, the sunbeams get the snowball.
- A protector can only be tagged while carrying the ball. Once tagged, the protector must immediately drop the snowball and sit down. Another protector or a sunbeam may pick up the snowball.
- A protector may give a snowball to a tagged protector who is sitting down to free them.
- Protectors may have only one snowball at a time.
- Taggers cannot tag the sunbeams.
- If the sunbeams or taggers end the game to quickly, talk to your class about working together to block the taggers and the sunbeams.
Variation:
For a faster moving game, set a rule that protectors may carry a snowball for no more than five seconds before they have to drop it or pass it to someone else.

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